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Beyond Sports is hiring a

3D ARTIST - GENERALIST - BLENDER/UNITY - LEVEL: MID/SENIOR

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Location: Beyond Sports Head Office, Alkmaar, Netherlands

Job Description

3D ARTIST – GENERALIST - LEVEL: MID/SENIOR

Have a look at Beyond Sports! We’re looking for a talented and creative artist to work at the highest levels of virtual and augmented reality in E-sports. This person will be responsible for creating and implementing art assets and translating concepts, design ideas, and requirements into an engaging E sports experience. The ideal candidate will have two or more years of experience with Unity (unreal is a plus), strong organizational and creative skills, a keen eye for details, and the analytical skills for identifying potential issues in a design plan. Working together with our other departments, this role requires excellent communication skills, a proactive mindset, and a good sense of teamwork for developing a unified common vision. Knowledge and love for sports is not required.

 

Objectives of this role

  • Create assets based on creative direction and concepts and take ownership of implementing them in an engine.

  • Collaborate with multidisciplinary team members in delivering complex art features based on deadlines and quality standard.

  • Mentor and lead junior artists on the team to help maintain quality of product, and processes.

  • Partner with development and production teams to ensure that goals and schedules are compatible with business and project needs.

Responsibilities

  • Plan, design, and implement high-quality art features.

  • Create and iterate quickly on prototypes that showcase new designs and features.

  • Create large environments via modular/kit bash approach.

  • Design, build, and maintain efficient, reliable, and reusable assets.

  • Organize existing library of assets for easy access.

  • Identify process and application bottlenecks and implement solutions in a timely manner.

Required skills and qualifications

  • Three or more years of experience in Blender

  • Three or more years of experience in Unity (unreal is a plus) 3D content development.

  • A strong portfolio showcasing your work.

  • Experience with PBR workflow and able to apply it for different engines (Unity/Unreal).

  • Experience with implementing game assets (ex: meshes, animations, materials).

  • Experience in optimizing game assets and render performance (GPU and CPU)

  • Ability to review, identify errors and troubleshoot.

  • Able to work within a multidisciplinary team.

Preferred skills and qualification

  • A solid understanding of lighting in Unity or any other game engine.

Why work at Beyond Sports?

  • Work with sports industry-leading data technology

  • Work with the biggest sports organizations on projects that are seen by millions of people

  • For most of our projects, there is much room for adding input and creativity.

    And of course, a large set of other benefits like:

  • 25 holidays per annum

  • Pension program

  • Lunch program

  • Company gym card

  • Fresh fruit and beverages and Friday afternoon drinks

  • Bi-monthly team outings

  • Play FIFA, Chess, or a game of table tennis in real-life

 

Estimated Salary Range

Our AI-powered salary intelligence estimates this position’s salary to be between $40,000 - $60,000. The actual salary may vary based on factors such as experience, location, and market trends.

See more jobs at Beyond Sports

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