
Wargaming Belgrade is looking for an Art Manager who operates at the intersection of art, production, and organizational leadership, ensuring that visual development for World of Warships is fast, consistent, and sustainable.
This role supports a live product while driving new visual features, aligning teams, improving production pipelines, and building a strong, scalable art organization. It combines hands-on production oversight with strategic thinking, contributing both to day-to-day execution and the long-term development of teams and pipelines.
Head of Development Services
This role focuses on two key areas:
Team Leadership and Delivery
Lead, mentor, and develop artists, discipline leads, and production managers, including performance and career growth
Contribute to department strategy, organizational structure, and long-term capability planning
Oversee art production pipelines, set quality standards, and ensure predictable, timely delivery across features, LiveOps, and R&D
Guide backlog planning, prioritization, and execution in collaboration with discipline leads and cross-functional stakeholders
Ensure clear ownership, accountability, and effective collaboration across teams
Strategy and Operations
Drive alignment between the Visual Department and with Game Design, LiveOps, Engineering, Production, and other departments on priorities, timelines, and deliverables
Establish and improve visual team's processes, communication flows, and collaboration models• Shape and support the technical direction of art pipelines, tools, and workflows in collaboration with engineering, including integration of R&D outcomes into production
Define and oversee vendor and outsourcing strategy, ensuring quality and efficiency
Support standardization of tools, documentation, and best practices across the department
Support financial planning, resource allocation, and scaling of the team
3+ years of experience in leadership roles (e.g., Lead Artist, Art Manager, or Art Director)
Confirmed experience contributing to commercial game titles in roles such as technical artist, 3D artist, level artist, etc.
Deep knowledge of art pipelines across disciplines (3D, Environment, Rendering, VFX, UI)
Familiarity with game engines (e.g., Unity, Unreal, or proprietary engines) and industry-standard tools (e.g., Maya, Blender, Photoshop)
Experience managing complex production environments, including backlog prioritization and live service delivery
Ability to balance strategic thinking with hands-on problem solving
Intermediate English (B2) or higher
Experience working on an AAA project
During the probation period: onsite
After the probation period: onsite or hybrid (3 days per week in the office)
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
Additional vacation days based on years of service at Wargaming: up to 5 days on top of the statutory minimum
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave Compensation, Maternity Leave Benefits
Premium Private Health Insurance
Career development and education opportunities within the company
English clubs and platform for learning languages
Mental well-being program (iFeel)
Commuting allowance
Company events
FitPass membership
Discounts for employees
Personal Gaming Account
Coffee, fruits, and snacks in the office
On-site canteen with subsidized prices for food and drinks
Seniority Awards
Referral program - you can recommend the best talents to the Company and receive a reward
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
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Salary: $125,000 - $150,000
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