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C++ Game Server Engineer
Shanghai
For Sky: Children of the Light, thatgamecompany has developed a real-time, multiplayer game server system capable of handling a massive amount of concurrent users. Providing a reliable and low-latency experience for our players is a priority. We build, test, and maintain systems for account and log-in, resource scaling, seamless matchmaking, and live updates. We need your help developing and scaling these mission-critical systems so that we can continue providing impactful multiplayer experiences to people around the globe. If this sounds interesting to you, get in touch!
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