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Homa is hiring a Creative Producer - Gaming

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Job Description

Homa is a global mobile game developer and publisher creating games people love. We partner with studios and internally develop games, having launched over 80 titles, reached over 2 billion downloads, and seen our game All in Hole break into the global top-50 grossing charts. These are milestones, not the finish line.

With deep expertise in product and technology, we built Homa Lab, our proprietary platform that gives developers the market intelligence, data tools, and game tech, with AI built-in, to find product–market fit fast and scale mass-market games into lasting experiences players enjoy for years.

This is our flywheel: Homa Lab helps studios spot the right ideas early, turn them into games quickly, and reach millions of players. Every launch brings back data and insights that fuel the next hit, making each turn of the loop faster, smarter, and more likely to win. AI supercharges this process, running through everything we do, from everyday tasks to our guiding principles.

What powers the loop is talent density. 220+ people from 30+ nationalities, bringing expertise from the world's best studios and companies. We uphold ambition, curiosity, humility, and focus, and deliver with speed, excellence, and candor.

Since the start, we’ve raised $165M from Headline, Northzone, Eurazeo, Bpifrance, and the founders of King, Sorare, and Spotify, people who’ve built and backed the games and platforms we admire, now supporting our drive to create the next ones.

At Homa, we are building the next billion-player experiences from the ground up and shaping the future of entertainment.

Mission

We’re looking for a Creative Producer to lead the creative vision and production for our games. In this role, you will own the creative process end-to-end, from ideation and briefing to final output, helping us deliver high-quality creatives that support game launches and growth. You will work across creative strategy, artistic direction, production management, and team leadership, partnering with both in-house and outsourced teams.

A core part of the role will be owning and improving the production of playables, alongside video, static, and other game marketing creatives. You should be comfortable working with motion designers, creative developers, and cross-functional stakeholders to turn ideas into strong, launch-ready assets. Your main responsibilities will include:

  • Own the creative strategy and vision for game marketing creatives: Define concepts, messaging, and creative directions that help position and promote our games.
  • Lead the creative cycle from ideation to final delivery: Turning strategy into high-quality creatives across playables, videos, and static assets.
  • Manage and elevate creative teams and partners: Structure the work of in-house designers and external studios to ensure strong execution.
  • Drive creative quality and consistency: Set clear artistic direction and raise the bar across all marketing creatives.
  • Improve creative workflows and production systems: Build processes that increase speed, clarity, and scalability across the creative pipeline.

This is a great opportunity to have high ownership and visible impact, collaborate with talented teams across disciplines, and help raise the creative bar for how our games are brought to market.

Requirements

We are looking for someone with at least +5 years of experience leading creative production for mobile games and the humility, curiosity, ambition, and drive to make an impact fast. You’re a great fit if you have:

  • Experience in owning the creative production and strategy for mobile gaming: ideally producing marketing creatives such as video ads, playables, or other performance-driven assets, but not just execution, also the ability to define concepts and lead the direction to help sell the games.
  • Strong understanding of creative pipelines and asset production: from ideation and briefing with clear quality standards across multiple formats.
  • Experience leading creative teams and external partners: coordinating motion designers, creative developers, and outsourced studios to set direction, structure work, and deliver high-quality output.
  • Ability to connect creative vision with execution: translating strategic ideas into clear briefs, production plans, and strong final assets.
  • Hands-on understanding of playables and their role in game marketing performance: knowing how interactive creatives contribute to user acquisition and growth.
  • A proactive, ownership-driven mindset: comfortable working in fast-paced environments and continuously improving creative systems and workflows.
  • Bonus: Experience scaling creative production or improving workflows through automation, tools, or AI-assisted pipelines.

Even if you don’t check every box in our requirements, we encourage you to apply. We value diverse perspectives and backgrounds, and we’re more interested in your potential and passion than a perfect match to our checklist.

Our Culture

At Homa, we prioritize talent, energy, and determination over traditional credentials. We’re building a global community of brilliant, driven people who think boldly, act with pragmatism, move fast, and push boundaries. We believe true innovation comes from diverse perspectives, deep collaboration, and curiosity without limits. Our culture is grounded in four core values:

  • Humility: We recognise that we are always learning, we can always improve and grow - we stay grounded in a clear view of ourselves.
  • Curiosity: We continuously seek the "why" behind the "what" - we explore with purpose and practicality.
  • Focus: Our curiosity takes us deeper, not wider - we obsess over the details and let pragmatism guide our attention.
  • Ambition: We strive for the best - we don’t settle for "good enough," - we use common sense to reach higher.

Benefits

Building great games starts with building a great place to work. Here’s what you can expect:

  • 🏥 Comprehensive Benefits: Depending on your location, you’ll enjoy a range of perks such as insurance, meal vouchers, public transport, gym memberships, and more.
  • 🏢 Paris HQ Access: Enjoy a desk at our private office in a well-located WeWork building that will give you access to WeWork perks like rooftop view and designed coworking spaces.
  • 🌍 Coworking Access: You will have access to WeWork spaces throughout Europe, along with all their perks and professional office environments.
  • 🌐 Global Team: Collaborate in English with top-tier talent from 35+ countries, spanning Europe, the UK, the US, and more.
  • ✈️ Team Gatherings: We value time together beyond the screen. Join us for occasional team gatherings, off-site retreats (Workations as we name them) to connect, recharge, and celebrate.
  • 📈 Performance Reviews: We’re committed to your growth. Every six months, we reflect on your progress, recognize your achievements, and align on clear development goals.
  • 💻 Equipment Support: From day one, we’ll provide everything you need to do your best work, including a home office setup allowance if you’re working remotely.

Where We Hire

Our HQ in Paris is a vibrant hub of creativity, collaboration, and connection. From rooftop lunches and coffee chats to after-work apéros and community events, we’ve designed a space people genuinely enjoy - all within a cosy WeWork filled with good energy (and snacks).

We also have incredible team members across Europe - from Spain and Turkey to Germany, North Macedonia, Poland, the UK, and more. Whether you’re working from a sunny WeWork in Barcelona or your home setup in Warsaw, you’re fully part of our culture. To keep collaboration smooth, we primarily hire within European time zones (UTC to UTC+3). If you’re based there - or planning to be - we’d love to hear from you!

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Salary Information

Salary: $90,000 - $110,000

🤖 This salary estimate is calculated by AI based on the job title, location, company, and market data. Use this as a guide for salary expectations or negotiations. The actual salary may vary based on your experience, qualifications, and company policies.

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