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Larian Studios is hiring a Engine Programmer

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Job Description

<div><span style="font-size: 16px;">With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Engine Programmer</span><strong style="font-size: 16px;">&nbsp;</strong><span style="font-size: 16px;">to join the team and help us in crafting the high calibre games our fans have come to expect.</span></div></br><b>Responsibilities</b></br>

<li>Work on all aspects of engine development,<strong> notably, animation-related systems</strong></li>

<li>Write performant, robust and maintainable code</li>

<li>Debug, profile and optimise code to hit quality and performance targets</li>

<li>Contribute to code reviews, testing and documentation</li>

<li>Show strong passion for making the highest quality state-of-the-art games</li>

<li>Be an active participant in the design and production of the engine, as well as tools or gameplay systems.</li>

<li>Mentor and support team members</li>

</br><b>Requirements</b></br>

<li>Proficiency in C++</li>

<li>Open-minded, willing to collaborate, experiment and iterate over a specific feature</li>

<li>Upper-intermediate English</li>

<li>Passion for making and playing great games,</li>

<li>Experience with data-driven development</li>

<li>Experience with a wide range of CPU and GPU profiling tools</li>

<li>Multithreading should be second nature</li>

<li>Knowledge of modern hardware</li>

<li>This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity</li>

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Salary Information

Salary: $90,000 - $110,000

🤖 This salary estimate is calculated by AI based on the job title, location, company, and market data. Use this as a guide for salary expectations or negotiations. The actual salary may vary based on your experience, qualifications, and company policies.

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