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Warsaw, Engineering
As a Locomotion & Animation Engineer, you will be responsible for extending and maintaining the code of Unreal Engine locomotion and animation technology, tools, and pipelines (including CDPR extensions to these areas). We seek a talented engineer to develop movement modes for our characters with high quality and fidelity for the big open-world game.
Working closely with the designers, character artists, animators, and other gameplay engineers you should have a positive attitude and skills to cooperate in an interdisciplinary team effectively. You will have the opportunity to develop stunning locomotion & animation features for our games. If you can communicate with people as efficiently as you do with your computer, join us!
Daily responsibilities
Our salary intelligence, powered by our AI algorithms, has calculated an estimated range for this position between $50,000 - $70,000 . Please note that the actual salary for this position may vary, as it is dependent on various factors including but not limited to experience, location, and market dynamics.