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Liquid Development is hiring a Environment Artist (Onsite)

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Portland, United States
Posted 5 hours ago
9 views

Job Description


Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Check Us Out On ArtStation:

https://www.artstation.com/liquiddevelopment

Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows.

We are seeking a skilled mid level Environment Artist with strong experience in environment and prop creation to join our team. You have proficiency across the full asset pipeline, from high-poly modeling through low-poly optimization and final texturing. You will be comfortable working with 3DS Max, Substance Painter, Substance Designer and Marmoset. In return, you will be part of an experienced creative and supportive team working on various AAA titles!

This is a Fixed-Term Employment role that requires to be fully onsite in Portland, OR and requires to follow a standard schedule of 11:00 AM – 7:00 PM PST.

Some of the cool stuff you'll be doing:

  • Create high-quality environment and prop assets from high-poly to optimized low-poly models
  • Develop and apply textures using industry-standard workflows
  • Utilize trim sheets and tileable textures to ensure efficiency and consistency
  • Collaborate with the team to integrate assets into the game engine
  • Perform light technical setup and implementation tasks as needed

Requirements

What you'll bring to the table:

  • A strong portfolio/demo reel with recent work showcasing proficiency in environment and prop art for video games (must submit to be considered)
  • 3+ years of professional experience working as a Environment Artist in the video game industry
  • Proficiency in environment and prop modeling and texturing
  • Strong understanding of high-poly to low-poly workflows
  • Experience with mid-poly modeling techniques
  • Familiarity with trim sheets and tileable texture creation
  • Working knowledge of: 3DS Max, Substance Painter, Substance Designer, and Marmoset

Bonus Points!

  • Zbrush experience

Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team. Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status.

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Full Time Employment Benefits for applicants located in US only include:
    • Medical, Dental, Vision benefits
    • Voluntary Long-term / Short-term Disability
    • 401K w/ company match
  • Salary RANGE: $60,000 - $75,000 USD

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

Note to Recruitment Agencies

Please be advised that Keywords Studios does not consider unsolicited resumes, or any form of contact initiated by unauthorized third parties, including recruitment or placement agencies, unless a pre-existing, valid agreement is in place. Any fees incurred by unauthorized third parties will not be compensated by Keywords Studios.

AI Notice

Keywords Studios is committed to fair and ethical hiring practices. We expect candidates to conduct themselves with honesty and to participate in all applications and interviews independently, presenting their own knowledge and experience. Candidates should refrain from using AI assistance or third-party tools or services that could influence, capture, or otherwise interfere with the authenticity of the assessment process.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice atβ€―https://www.keywordsstudios.com/en/applicant-privacy-notice

Role Information: EN
Studio: Liquid Development
Location: Americas, United States, Oregon
Area of Work: Art Services
Service: Create
Employment Type: Full Time
Working Pattern: Onsite

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Salary Information

Salary: $90,000 - $110,000

πŸ€– This salary estimate is calculated by AI based on the job title, location, company, and market data. Use this as a guide for salary expectations or negotiations. The actual salary may vary based on your experience, qualifications, and company policies.

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