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Gameloft is hiring a Game Economy Designer (Junior)

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Job Description

    This role focuses on balancing all numbers in the game related to the game economy, game progression, LiveOps to ensure a satisfying user experience and game revenue.

    Main Responsibilities:

    Game Systems & Economy

    • Collaborate with Game Designers to balance game difficulty, rewards, item power, cost, and availability across the game’s lifecycle to align with game direction.
    • Support Game Designers with new GDD creation to review or handle any part linked to the economy design

    LiveOps Balancing

    • Support the definition of TLE configs, including difficulty of events, progression milestones, leaderboard rules and rewards, segmentation of events, etc.
    • Handle the balancing of all new content added to the game.
    • (if any) Support PM and LOQA with complex bundles or chain offer compositions.

    Game Performance (Engagement and monetization metrics)

    • Analyze metrics, economy data, and market trends to spot bottlenecks and opportunities.
    • Propose improvements, tuning, and A/B tests to boost engagement, retention, and monetization.
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