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Gameloft is hiring a Game Release Engineer (Intern)

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Job Description

We’re offering an exciting internship opportunity for someone eager to learn how games are built, tested, and shipped. As a Build and Automation Intern, you’ll work alongside experienced engineers to help streamline our development processes and support the delivery of amazing games.

What You’ll Do:

  • Assist in maintaining and improving tools used for building and testing our games
  • Learn how to automate repetitive tasks in the release process to help the team save time and reduce errors
  • Help monitor and troubleshoot build pipelines and learn how to report issues effectively
  • Collaborate with experienced developers from the Engine and Game teams to understand their needs and workflows
  • Learn and contribute to the documentation of tools, workflows, and best practices

What You’ll Learn:

  • Basics of Continuous Integration (CI) and how we use automation tools like GitLab CI or Jenkins
  • How scripting languages (like Python or Lua) help us automate tasks
  • How version control systems (like Git or SVN) are used in large projects
  • Exposure to multiple platforms (Windows, Linux, Android, iOS) and how we build games across them
  • Real-world practices in teamwork, communication, and agile development
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