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Gameloft is hiring a

Gameplay Programmer (C++, Middle/Senior)

Location: Ho Chi Minh City, Vietnam

Read by 28 job seekers.

Job Purpose

A Middle/Senior Gameplay Programmer is a core contributor to the design and implementation of gameplay features that captivate players and elevate our game. You’ll work in tight collaboration with designers, artists, and other engineers to bring innovative and polished gameplay experiences to life.

You will own critical gameplay systems from concept to polish, influence technical direction, and mentor junior programmers in a dynamic, player-focused studio environment.

Main Responsibilities

  • Design and Implement Gameplay Features: Transform high-level gameplay concepts into robust, scalable, and maintainable code, ensuring features are engaging and aligned with the project vision.
  • Collaborate Across Disciplines: Partner with game designers and artists to define feature specifications and ensure a unified creative and technical direction.
  • Prototype Rapidly: Develop quick prototypes to test gameplay ideas and iterate based on feedback to evolve concepts into final production features.
  • Own Systems: Take full ownership of gameplay systems including planning, development, debugging, optimization, and maintenance.
  • Solve Problems: Engineer elegant solutions for creative and technical challenges, balancing innovation with stability and performance.
  • Maintain Code Quality: Write clean, reusable, and efficient C++/C# code with proper documentation and adherence to best practices.
  • Mentor & Review: Provide feedback to peers, guide junior developers, and champion best programming practices within the team.

Check out some projects at Saigon Studio:

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