<div><span style="font-size: 12pt;">With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games.
As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Gameplay Programming Intern</span><strong style="font-size: 12pt;"> </strong><span style="font-size: 12pt;">to join the team and help us in crafting the high caliber games our fans have come to expect.</span></div>
<div> </div></br><b>Requirements</b></br>
<li>Solid knowledge of C++</li>
<li>Strong understanding of basic C++ concepts (types, OOP, memory management, etc.)</li>
<li>Ability to write robust code without infinite loops or memory leaks</li>
<li>Portfolio of personal C++ project(s) (with source code), not older than 2 years</li>
<li>Projects must be personal work (university coursework will not be considered)</li>
<li>Applications without coding examples will not be considered</li>
<li>Open-minded and willing to experiment and iterate on features</li>
<li>Good communication skills in English</li>
<li>Passion for making and playing great games</li>
</br><b>Responsibilities</b></br>
<li>Collaborate with developers on real gameplay systems</li>
<li>Actively participate in game production as part of the technical creative team</li>
<li>Design, develop, and support gameplay systems for the RPG (including code architecture)</li>
<li>Work on all aspects of gameplay system implementation</li>
<li>Cooperate closely with other departments to implement required game components</li>
<li>Collaborate with UI designers to implement in-game UI features</li>
<li>Write robust, maintainable, and high-quality code</li>
</br><div><span style="font-size: 11pt;">We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience.
If you want to contribute to making amazing RPG experiences, we would love to hear from you.</span></div>
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