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Worlds is hiring a

Godot Gameplay Programmer

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Read by 39 job seekers.

Location: Remote

Job Description

About Worlds

Worlds is a new remote-first studio from former veterans of Epic Games.

Founded in 2022 and backed by Griffin Gaming Partners (investors in Scopely, Marvel Snap, Frostgiant), we're pushing the limits of Unreal Engine to create PC titles defined by novel mechanics and graphical excellence.

Responsibilities

- Prototype and implement game mechanics for a multiplayer title using Godot

- Work directly with management and game designers to build features

Requirements

- Experience on a shipped title or a strong portfolio of work

- Deep understanding of Godot Engine and GDScript

- Ability to work independently, without excessive oversight

What We Offer:

  • Accelerated Promotion Cycle: Successful employees advance and gain responsibility quickly

  • Innovation-Driven Environment: Work on groundbreaking projects that push the limits of what's possible in gaming.

  • Remote-First Culture: Open to candidates worldwide, with a work environment that values results over hours clocked in.

Please Note: All email communications from Worlds use the domain, Worlds.org. Any mail originating from another domain claiming to represent Worlds is fraudulent. Any emails coming from the domain “worlds-jobs.org” are fraudulent. The Worlds hiring team only interviews candidates via Google invites from email addresses with the domain Worlds.org. We will never ask a candidate to download 3rd party software to their phone or computer, nor will we ever ask a candidate for their banking information.
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Estimated Salary Range

Our AI-powered salary intelligence estimates this position’s salary to be between $75,000 - $90,000. The actual salary may vary based on factors such as experience, location, and market trends.

See more jobs at Worlds

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