<span style="font-size: 12pt; font-family: Arial, sans-serif; color: #272727;">With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Junior Tools Programmer</span><strong><span style="font-size: 12pt; font-family: Arial, sans-serif; color: #272727;"> </span></strong><span style="font-size: 12pt; font-family: Arial, sans-serif; color: #272727;">to join the team and help us in crafting the high calibre games our fans have come to expect.</span></br><b>Responsibilities</b></br>
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Develop and maintain all internal development tools, including our world editor and performance tools
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Work together with other departments to implement new engine and editor features
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Identify and solve problems in our content creation workflows and pipelines
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Actively participate in finding the best solution for new engine and tools features
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Design, implement and maintain user interfaces
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</br><b>Requirements</b></br>
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Experience creating tools for game development
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Knowledge of UI frameworks (WPF, Winforms, Qt, etc.)
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Experience working in C# and .NET
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C++ general knowledge
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Excellent feel for UI and tool design
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Open-minded, willing to experiment and iterate over a specific feature
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The ability to analyze workflow and the drive to make improvements where needed
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The ability to take criticism and be open to discuss issues or requests with end users
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Excellent written and spoken English
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You are a team player and willing to take responsibility
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Bachelor degree or similar experience
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</br>We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience.
If you want to contribute to making amazing RPG experiences, we would love to hear from you.
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