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As a Principal 3D Character Artist at Riot, you will bring champions to life by crafting and texturing high and low poly models. You will help build some of the most iconic characters and skins in the world of gaming. Your sculpting skills, artistic eye and understanding of anatomy, form, and color will lead the way in character and skin creation. Working within both technical and design constraints, you will use your knowledge of proportions, anatomy and readability to ensure models are optimized in game. You'll be self-guided and help raise the bar for character art at Riot. You will be a mentor to other character artists and support the upholding and sometimes creation of style guides. Your craft expertise and high-level execution will enrich the player’s immersive experience.
As a Principal 3D Character Artist within the Research & Development team, you’ll work on a brand new unpublished AAA game. As a Principal Character Artist you’ll partner with the Art Lead and several concept artists to execute the visual style of unique character skins and ultimately create new and satisfying experiences for players.
When submitting your application, please provide a portfolio of your high-quality character art - including stylized artwork.
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.