Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission – to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.
As a Publishing Editor within the Consumer Products Team, you will collaborate with publishers to help create Minecraft’s official global publishing program. This includes overseeing licensed formats such as novels, comics, and magazines. Your responsibilities include working closely with the commercial publishing manager to ensure the publishing program meets the high editorial standards. You will manage editorial reviews and provide feedback to Mojang’s diverse range of publishing partners, while working alongside a designer to maintain Mojang’s standards for game accuracy (lore), quality, and brand consistency. The ideal candidate will be meticulous, well-organized, and able to handle multiple projects simultaneously. You will oversee the publishing category from an editorial perspective, establishing effective processes for the partner program. Additionally, you will serve as both copywriter and editor for external communications and announcements related to the Consumer Products partner program, including newsletters and style guide updates.
This is a full-time role based in Stockholm with a hybrid remote working model, where we work from the office two days a week. Please note that we are only considering candidates currently based in Sweden.
Mojang Studios
Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the Minecraft universe.
Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community.
We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.
To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.
But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!
Important note on resumes
Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we’d hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck!
Work on cutting-edge sports data and analytics. Join a team that's revolutionizing how we understand sports performance with AI and machine learning.
Salary: $90,000 - $110,000
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