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Tactile Games is hiring a
Senior 2D Animator

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Read by 38 job seekers.

København, Capital Region of Denmark, Denmark

It’s an exciting time to join Tactile. We're a diverse team of storytellers, puzzle enthusiasts and casual mobile game creators. Our story began in 2008 in the heart of beautiful Copenhagen, and since then we have experienced continuous growth, establishing ourselves as one of the largest gaming companies in Denmark. In more recent years, we have been scaling fast, in big part thanks to the success of a little game called Lily’s Garden. Now we’re on a mission to solidify our position as one of the leaders in creating out-of-the-ordinary casual puzzle games.

With more than 300 talented individuals, we are a mix of over 40 nationalities and 43% women. We truly appreciate the richness of different experiences and perspectives that Tactilers bring to the game. This is why we foster a lean organisational culture, in which each individual is encouraged to take responsibility, be open and grow in their own way. We pride ourselves in cultivating a studio environment that stays away from crunch, that fosters your skills no matter what your discipline is, and one that gives you a place to be creative alongside other passionate and invested storytellers.

 

🚀 The Role

We're currently looking for experienced 2D in-game Animators, with an extensive background in and passion for the casual, F2P mobile gaming industry, to help us on the road to achieving our mission.

This role is based in our beautiful Copenhagen office, as we truly believe that when talented people work closely together, amazing things happen! We therefore offer full relocation support to those coming from outside of Denmark.


 
Okay, let’s get a little bit more specific.

Here’s what you’d be doing on the day-to-day as a 2D Animator at Tactile Games:

  • Creating 2D in-game animations using Spine2D or Unity
  • Working closely with the engineering team for Unity implementations
  • Coming up with creative ideas and concepts for the animations
  • Working closely with the rest of the creative team to find better solutions to optimize animations for better performance
  • Helping with other art concept when needed

 

What we’re looking for:

  • Strong knowledge of both Spine2D & Unity
  • Extensive experience in working on casual mobile game projects
  • Extensive experience with Photoshop
  • Strong knowledge of animation principles

 

What’s in it for you?

🌆 Beautiful office space with probably the best view in Copenhagen
🩺 Pension and private health insurance
💻 A chance to work with the latest tools and technology
📚 Opportunities for individual growth with development talks as well as workshops, books and courses
🌮 Daily, healthy organic breakfast and lunch prepared by our professional chefs in-house
🥳 Social activities, including game nights, book club, Friday bar and more
✈️ Relocation package if you are coming from outside of Denmark
🔍 Free Danish lessons with our in-house Danish teacher

 

We are pretty thorough with our hiring process. It is important to us that we choose new Tactilers carefully - just as it is vital to ensure that we are the right place for you.‍
 
We want to ensure you have a great candidate experience whilst in our recruitment process. We will do everything we can within reason to make sure that your interview takes place in an environment that fairly and accurately assesses your skills. If you need assistance or accommodation, please let us know.
 
We look forward to receiving your application! 👋

 

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