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Rockstar Games is hiring a
Senior Animation Programmer: Retargeting and Procedural Animation

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Read by 218 job seekers.

Edinburgh, Scotland, United Kingdom

At Rockstar Games, we create world-class entertainment experiences.

A career at Rockstar Games is about being part of a team working on some of the most creatively rewarding and ambitious projects to be found in any entertainment medium. You would be welcomed to a dedicated and inclusive environment where you can learn, and collaborate with some of the most talented people in the industry.

Rockstar North is on the lookout for talented Animation Programmers.  We have a full-time permanent position available for an experienced programmer in the field of animation retargeting and procedural animation. 

This Senior Animation Programmer will be responsible for developing and maintaining advanced animation pipelines, systems, and features.  The successful applicant will have strong programming skills using C++, an interest in character animation, and a passion for our games.

WHAT WE DO

  • We develop animation technology, from performance capture, tools, and build pipelines, through to a sophisticated runtime engine, for massive open world games.
  • We are a global team of programmers and researchers who collaborate on pushing the boundaries of character animation on next generation hardware.
  • We support and work closely with gameplay, animation, design, and technical art teams across multiple projects at different Rockstar studios.

RESPONSIBILITIES

  • Help invent, develop, expand, maintain, and support an extensive runtime animation system, pipeline, and tools.
  • Develop technology to adjust animation to different characters, situations, and environments.
  • Collaborate and contribute to the research and development of features related to procedural animation, animation retargeting, motion morphing, character motion synthesis, and IK for bipedal, quadrupedal, and other characters.

QUALIFICATIONS

  • A degree in computer science or related discipline and equivalent industry experience.
  • An interest in character animation technology, a passion for character-based games, and a good eye for character and animation aesthetics.
  • Experience creating, extending, or working directly with an animation system within a game engine.
  • Proven development of retargeting and/or procedural animation solutions. This could be demonstrated via shipped games, published academic papers, or equivalent achievements.

SKILLS

  • Knowledge of character animation technology, particularly retargeting, procedural animation, and IK systems.
  • Strong C/C++ programming skills.
  • 3D math background.
  • Familiarity with common optimization and multi-threading techniques.
  • Good communication skills with the ability to clearly share complex technical information with other programmers, animators, designers, and technical artists.

PLUSES

Please note that these are desirable skills and are not required to apply for the position.

  • Knowledge of C#.
  • Experience developing within a large existing codebase, collaborating, or working independently within a large team.
  • Practical success optimizing or debugging large/complex multithreaded C++ code.

HOW TO APPLY

Please apply with a CV and cover letter demonstrating how you meet the skills above. If we would like to move forward with your application, a Rockstar recruiter will reach out to you to explain next steps and guide you through the process.

Rockstar is proud to be an equal opportunity employer, and we are committed to hiring, promoting, and compensating employees based on their qualifications and demonstrated ability to perform job responsibilities.

If you’ve got the right skills for the job, we want to hear from you. We encourage applications from all suitable candidates regardless of age, disability, gender identity, sexual orientation, religion, belief, or race.

 

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