It’s an exciting time to join Tactile. We're a diverse team of storytellers, puzzle enthusiasts and casual mobile game creators. Our story began in 2008 in the heart of beautiful Copenhagen, and since then we have experienced continuous growth, establishing ourselves as one of the largest gaming companies in Denmark. In more recent years, we have been scaling fast, in big part thanks to the success of a little game called Lily’s Garden. Now we’re on a mission to solidify our position as one of the leaders in creating out-of-the-ordinary casual puzzle games.
With more than 300 talented individuals, we are a mix of over 40 nationalities and 43% women. We truly appreciate the richness of different experiences and perspectives that Tactilers bring to the game. This is why we foster a lean organisational culture, in which each individual is encouraged to take responsibility, be open and grow in their own way. We pride ourselves in cultivating a studio environment that stays away from crunch, that fosters your skills no matter what your discipline is, and one that gives you a place to be creative alongside other passionate and invested storytellers.
🚀 Your role & impact:
We are currently growing our Core Team and are on the search for a Backend Engineer to join the team of talented engineers supporting our live game operations (LiveOps).
The Core team at Tactile is responsible for building internal tools, platforms and systems, which are used to manage our game, data and marketing operations. As a Backend Engineer within our Core LiveOps team, you will be working on the business critical
LiveOps dashboard, which is used by different teams within the business to evaluate and improve their day-to-day operations. You will also be creating new features and functionalities on our Game Web Services, which are important for improving players' in-game experiences, and working on our
Build Server, the internal CI/CD solution for deploying our games.
We use a variety of technologies for our backend services. Our platform is written in TypeScript and Node.js, with MongoDB and BigQuery as the storage components. We use React to build our client side front-end. Strong knowledge of these technologies along with others that are similar is a great asset to this role.
Okay, let’s get a little bit more specific. Here’s what you’ll be doing on the day-to-day as a Backend Engineer on our Core team:
- Building new features and functionalities for for the tools and systems supporting our game development processes
- Building and automating new games related systems
- Improving, extending and monitoring back and front-end tools
- Gaining a thorough understanding of the different shared backend technologies, and how they interact
- Contributing to our data warehouse and analytics systems
To keep it short & sweet, as a part of our Core team, you'll be working with a modern stack:
- TypeScript, Node.js & Express.js (as our main language and frameworks)
- REST APIs
- GCP
- Docker
- Kubernetes
- CircleCI
- MongoDB & Redis
- BigQuery (for our big data pipelines)
- DataDog (monitoring system)
- Airflow
- React.js
- ... and more! We do not expect you to know everything about this stack (we're not looking for unicorns), what matters most is that you enjoy working with and learning new technologies.
Practices & principles we cannot live without:
- Clean coding practices
- Code reviews
- OOP
- SOLID principles
- Test driven development (TDD) & unit testing
- Dependency Injection
What’s in it for you?
🌆 Beautiful office space with probably the best view in Copenhagen
🩺 Pension and private health insurance
💻 A chance to work with the latest tools and technology
📚 Opportunities for individual growth with development talks as well as workshops, books and courses
🌮 Daily, healthy organic breakfast and lunch prepared by our professional chefs in-house
🥳 Social activities, including game nights, book club, Friday bar and more
🔍 Free Danish lessons with our in-house Danish teacher
Our interview process
Submit your application via the fill-in form at the top of this page. This is the easiest and fastest way to get in touch with our recruiters. We foster an inclusive culture and accessible workplace and want to make sure we provide everyone with the same opportunities for success. This is why we encourage you to apply regardless of your gender, sexuality, age, nationality, neurodiversity or disability. We review applications based on competencies and experience, so please do tell us about your favourite projects and technologies.
After we review your application, you can expect to go through the following steps:
☕ Introductory coffee chat with your recruiter Vera to align on qualifications needed and to answer all your questions.
🧪 A take-home coding test, to see your skills in action.
🤝 Technical interview with Gabriel, our Core team lead, and Juan, LiveOps Backend Lead, during which you will discuss your test solutions and the more technical aspects of the role.
💜 A final interview with your more of your potential future team members, to make sure you're aligned on effective team collaboration and ways of working!
We are pretty thorough with our hiring process. It is important to us that we choose new Tactilers carefully - just as it is vital to ensure that we are the right place for you.
We want to ensure you have a great candidate experience whilst in our recruitment process. We will do everything we can within reason to make sure that your interview takes place in an environment that fairly and accurately assesses your skills. If you need assistance or accommodation, please let us know.
We look forward to receiving your application! 👋
Estimated Salary range:
Our salary intelligence, powered by our AI algorithms, has calculated an estimated range for this position between $70,000 - $90,000 . Please note that the actual salary for this position may vary, as it is dependent on various factors including but not limited to experience, location, and market dynamics.
See more jobs at Tactile GamesRelated jobs
Sr. Software Engineer Azra Games Austin, Texas, United States |
Senior Software Engineer Niantic Zürich, Switzerland |
Senior Frontend Engineer Kitman Labs Dublin, Ireland |