
The World of Tanks Blitz team in Warsaw is looking for a Senior Level Designer - an experienced out-of-the-box thinker who can bring fresh ideas and a unique perspective to the game and help to shape and evolve gameplay. As a member of the World of Tanks Blitz team, you will have the opportunity to collaborate with a talented and passionate group of professionals and make a meaningful impact on the level design direction and success of the game. You will create maps from initial concept to final unique gameplay asset, analyze and set the balance on maps, and take part in the development of new mechanics and game modes.
Lead Level Designer
Transform concepts into specific playable levels, including layout, modeling, gameplay, event scripting, balance and tuning of levels
Assist in making levels look visually competitive while protecting gameplay as the top priority
Fill the levels with natural and fresh details in accordance to art and architectural vision of the game
Write reference boards and flow charts for assigned levels of games
Verify maps via data visualization and validate new assets according to gameplay
Manage playtests to prove your concepts and polish maps gameplay
Collect and analyze map data to continuously improve gameplay
Create, enhance or order tools/visualizations/tests to improve your and team workflows
5+ years of experience as a Level Designer on FPS or TPS projects, with at least one shipped title
Extensive experience working with Unreal Engine, Unity, or proprietary game engines
Strong understanding of gameplay flow and scripting
Strong attention to detail, with excellent critical thinking and analytical skills
Ability to perform effectively under pressure and meet deadlines, ensuring high-quality results
Proven experience working with distributed teams across multiple geographic locations
Genuine passion for playing and creating video games across platforms
Experience with Unreal Engine Blueprints
Proficiency in Photoshop and basic 3D modeling skills (e.g., Blender, 3ds Max)
Experience with terrain generation tools such as Gaea, World Machine, or similar
Basic understanding of programming concepts and database operations
Basic knowledge of statistics and data analysis
Upper Intermediate level of English or higher
Full-time employment
Onsite from Warsaw
Candidates must be legally authorized to work in Poland at the time of application
Employment Contract (umowa o prace)
The salary range for this role is 16000 - 25000 PLN gross monthly (The final salary within the range will depend on the candidate’s experience, skills, and performance during the interview. Please note that this salary range applies to Poland; for other locations, it might be different.)
Benefits and perks are tailored to the local market and culture. Our benefits in Warsaw include:
Additional paid time off (5 Personal Days, Birthday Leave) on top of the statutory minimum
Sick Leave 100% Compensation (10 days per calendar year)
Career development and education opportunities within the company
Premium Private Health Care
Mental well-being program (iFeel)
Multisport card
Personal Gaming Account
Company events
Seniority Awards
Referral program - you can recommend the best talents to the Company and receive a reward
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
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