Since 1997, Vizrt has empowered the world’s leading broadcasters and content creators – CNN, BBC, Fox, CBS, Al Jazeera, Netflix, Amazon Prime Video, and 100+ others – with cutting-edge visual storytelling technology. We’re a global team of 600+ innovators across 17 countries, pushing the boundaries of real-time graphics, cloud production, and broadcast automation.
Vizrt Austria GmbH is located in Vomp, just outside Innsbruck in the middle of the Alps. You will find yourself working in a modern environmentally friendly building alongside international colleagues where team spirit and work-life balance are taken seriously. This is where the core of Viz Engine is built.
Join our R&D team building Viz Engine, a real-time 3D rendering and compositing platform used by major broadcasters around the world. Viz Engine powers live television graphics, virtual studios, and real-time visual storytelling for some of the largest media companies.
You will work on the video input / output stack - everything between the rendering pipeline and the physical or network-based video output. This covers SDI boards (Matrox, AJA), software video transport (NDI, Shared Memory APIs), IP video (ST 2110), clip playback, audio embedding, and recording infrastructure. Your work determines how rendered frames reach the screen in live broadcast – frame-accurate, glitch-free, every time.
A major current initiative is the Parallel Output architecture, which is restructuring the engine to support multiple simultaneous outputs at different resolutions and formats. You will play a central role in driving this forward.
The Viz Engine team in Vomp is the largest R&D group at Vizrt, with around 20 engineers. You will work under the Product Engineering, Graphics department, reporting to an R&D Manager. The team covers rendering, plugins, video I/O, Unreal Engine integration, and the Viz Artist application. Most of the team works on-site in Vomp, with some members remote from Portugal, Spain, and Thailand. The working language is English.
You will collaborate closely with QA engineers who run automated video output tests nightly, and with product management to translate customer requirements into the video output roadmap.
Viz Engine is Vizrt’s real-time 3D rendering engine, used in newsrooms, sports broadcasts, and live events around the world. It renders broadcast graphics, virtual sets, and augmented reality content, outputting video over SDI boards and IP networks. The software runs on Windows with NVIDIA GPUs and supports both OpenGL and Vulkan rendering pipelines. Customers include CNN, BBC, Fox, Sky, ProSieben, ZDF, Al Jazeera, and hundreds more.
4 billion humans see the stories that our customers tell every day. So, for us diversity is not an optional objective, it is a simple reality. Our customers’ customers are diverse, our customers are diverse, Vizrt gains strength from being diverse.
It is true that we hold our diversity to be essential, it is something we constantly nourish and pay attention to, but it is not something we take for granted. We do not tolerate discrimination or harassment. We champion inclusion and we value each other’s stories, and we relish their telling
We offer a comprehensive benefits package that includes:
Join our team and take advantage of these benefits while working in a dynamic and supportive environment
Discover exciting opportunities in biotechnology. Join innovative companies that are advancing healthcare and life sciences through cutting-edge research and development.
Salary: $80,000 - $125,000
🤖 This salary estimate is calculated by AI based on the job title, location, company, and market data. Use this as a guide for salary expectations or negotiations. The actual salary may vary based on your experience, qualifications, and company policies.
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