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Roblox is hiring a

[Summer 2026 Canada] Software Engineer Intern

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Vancouver, British Columbia, Canada
Posted a day ago
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Job Description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Software Engineer Intern on our Rendering & Graphics team, you will be mentored by industry veterans from the video game and real-time simulation sectors. Over 12 weeks, we will provide you with a project tailored to your interests and our needs, focusing on your personal and professional development while you contribute to the core technology that powers millions of immersive experiences.

You Will:

  • Join our supportive Rendering & Graphics team, collaborating directly with and receiving mentorship from top-tier engineers on live projects.
  • Contribute code to our in-house, cross-platform rendering engine which supports APIs like DirectX, Vulkan, Metal, and OpenGL.
  • Work on a meaningful project for the full internship, from design to implementation, focused on areas like graphics performance, new visual features, or real-time dynamic systems.
  • Learn about the unique challenges of rendering at a massive scale, where content is entirely user-generated.
  • Present your work and its impact to your team and leaders across the company at the end of your internship.

You Are:

  • Currently pursuing an undergraduate or graduate degree in Computer Science, Engineering, or a related technical field.
  • Proficient in C++, as it is the primary language for our engine development.
  • Passionate about real-time computer graphics, rendering techniques, or related fields like physics and fluid simulations, demonstrated through coursework or personal projects.
  • Familiar with 3D math and computer graphics fundamentals.
  • Excited about learning and crafting amazing visual experiences as you work with your team to reach collective goalsAs a Software Engineer Intern, we'll support you as you tackle the hardest problems in tech today – distributed systems, real-time communication, 3D co-experience, extensive data processing, social networking, rendering, physics, over the course of 12-weeks.

This role is based in Canada at our Vancouver office.

As you apply, you can find more information about our process by signing up for Speak_. You'll gain access to our practice assessment, comprehensive guides, FAQs, and modules designed to help you ace the hiring process.

Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.

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