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Belgrade
World of Warships: Legends team in Belgrade is looking for a Technical 3D Artist.
As a member of the World of Warships team, you will have the opportunity to collaborate with a talented and passionate group of professionals and make a meaningful impact on the direction and success of the game.
World of Warships: Legends game is a free-to-play naval action MMO that puts players in command of some of the most iconic ships in history. From agile destroyers to mighty battleships, players can choose from a variety of classes and nations as they battle it out on the high seas.
Our Art team is engaged in the creation and integration of various 3D content into the engine. We participate in the development of 5-7 different event projects a year, where everyone can show their best qualities as an artist.
Below, you can learn more about what we do:
https://wowslegends.com/blogs/entry/1259-azur-lane-wave-iv
https://wowslegends.com/blogs/entry/1324-racing-legends-part-2
https://wowslegends.com/blogs/entry/1310-sea-of-green-st-patricks-day-23
https://wowslegends.com/blogs/entry/3034-halloween-is-coming-get-ready-for-crimson-break
https://wowslegends.com/blogs/entry/2777-navigating-the-seas-and-stars-star-trek-collab-is-here
https://wowslegends.com/blogs/entry/2820-blue-archive-new-collaboration
https://wowslegends.com/blogs/entry/2543-join-the-epic-journey-to-the-roman-empire
Creating of 3D content (environment, ships’ decore, guns and other)
Content integration to graphic engine
Design and implement FX in the engine
Maintain content branches for testing
Collaborate with Game Designers, QA Specialists, and Programmers
Low-poly hard-surface modelling skills (mesh, UV-mapping, texturing)
Practical skills of Maya/Blender, Photoshop, Substance Painter
FX creation experience
Familiarity with graphic engines
Experience with version control systems
English intermediate or higher
Programming and scripting skills (С++, Python, MEL)
Rigging, skinning and animation skills
Experience with ZBrush (or other digital sculpting tools)
Level design
Good communication skills, due to close interaction with cross-functional teams
Background in classical art
Ability to accurately reproduce concepts and match visual styles
Hybrid (3 days of work from the office)
Benefits and perks are tailored to the local market and culture. Our benefits in Belgrade include:
Annual leave of 20 working days (additional days based on years of service at Wargaming: up to 25 days)
Additional paid time off (5 Personal Days, Birthday Leave, Marriage Leave, Compassionate Leave)
Sick Leave Compensation, Maternity Leave Benefits
Premium Private Health Insurance
Career development and education opportunities within the company
English clubs and platform for learning languages
Mental well-being program (iFeel)
Commuting allowance
Company events
FitPass membership
Discounts for employees
Personal Gaming Account
Coffee, fruits, and snacks in the office
On-site canteen with subsidized prices for food and drinks
Seniority Awards
Referral program - you can recommend the best talents to the Company and receive a reward
Wargaming is an award-winning online game developer and publisher headquartered in Nicosia, Cyprus. Operating since 1998, Wargaming has become one of the leaders in the gaming industry with 15 offices worldwide, including studios in Chicago, Prague, Shanghai, Tokyo, and Vilnius. Our diverse and multicultural team works together to deliver a top-class experience to millions of players who enjoy Wargaming's titles across all major gaming platforms. Our flagship products include free-to-play hits World of Tanks, World of Warships and World of Tanks Blitz.
Please see Wargaming Candidate Privacy Policy for details on how Wargaming uses your personal data.
Our salary intelligence, powered by our AI algorithms, has calculated an estimated range for this position between $35,000 - $45,000 . Please note that the actual salary for this position may vary, as it is dependent on various factors including but not limited to experience, location, and market dynamics.