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Technical Animator (Hard Surface & Rigging)

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Barcelona, Spain
Posted a month ago
64 views

Job Description

We are looking for a highly technical and creative Technical Animator to join our animation team, with a focus on modular hard-surface rigging, particularly for transformable vehicles. This role will involve building scalable rigs, occasional hand-keyed animation of mechanical parts, and developing tools and workflows to streamline the animation pipeline for these systems.

Responsibilities:

  • Design and implement modular rigging systems for mechanical and transformable vehicle assets.
  • Occasionally create simple, clean hand-keyed animation for moving mechanical pieces or cinematics.
  • Implement animation-friendly controls and interfaces for animators.
  • Collaborate with modeling, animation, and engineering to ensure asset and rig compatibility across the pipeline.
  • Build and maintain tools/scripts (preferably in Python/MEL within Maya) to automate rigging, baking, export, and integration.
  • Define and document best practices for hard-surface rigging workflows and maintain pipeline over time.
  • Help debug and support rig/animation issues in-engine.

 

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Salary Information

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