作为一名渲染技术美术师,你的主要职责是支持美术团队进行美术资产原型开发,使他们能够在游戏中实现他们的创作。你将与所有美术部门的艺术家合作,从角色,场景,特效到灯光,确保所有资产符合技术管线的要求。你将与各个艺术部门紧密协作,标准化并优化游戏内资产、材质、着色器和可扩展开发管线的生产流程。
在研发部门担任渲染技术美术师,你将向技术美术负责人汇报,并与技术美术、美术和程序各个团队合作,构建支持游戏美术风格的材质和着色器。你还将参与灯光和资产优化,同时通过开发工具和管线,为团队中的美术人员提供支持,帮助他们改进工作流程,消除技术障碍和低效环节。
在提交申请时,请提供作品集或Demo Reel,你可能被要求完成艺术测试。
对于这个岗位,你将通过工艺专业知识、协作精神以及优先考虑玩家乐趣的决策来获得成功。我们将关注您过去的学习、经验以及您与游戏的个人关系。如果您体现了玩家的同理心并关心玩家的体验,这可能就是您的角色!
用工性质:与专业人事服务公司FESCO Adecco签订劳动合同
Discover exciting opportunities in biotechnology. Join innovative companies that are advancing healthcare and life sciences through cutting-edge research and development.
Salary: $90,000 - $110,000
🤖 This salary estimate is calculated by AI based on the job title, location, company, and market data. Use this as a guide for salary expectations or negotiations. The actual salary may vary based on your experience, qualifications, and company policies.
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