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Sportradar’s Sports Virtualisation unit is at the forefront of innovation, developing cutting-edge technology that transforms traditional sports media consumption into dynamic, interactive experiences. Our solutions leverage the latest in computer vision technology to deliver real-time statistics overlays, virtual advertising integration, and skeletal tracking data for immersive recreations of sports events. These advancements are redefining how fans engage with sports, allowing for new and exciting ways to experience live games and events.
Since our inception, we've already introduced three groundbreaking products designed to enhance fan interaction and bring the future of sports to life. These products, developed in collaboration with top leagues and federations worldwide, are driving our vision for the next era of fan engagement. Learn more about our latest innovations here: https://investors.sportradar.com/news-releases/news-release-details/sportradar-deepens-official-partnership-nba-launch-innovative.
We are looking for you to fill the role as Unreal Engine engineer to join the team of talented C++/Blueprint developers and 2D/3D artists to create engaging products using Unreal Engine 5.5. Through the availability of skeletal tracking data of live sports events completely new products can be produced which use game engine technology in non-standard ways. Generating live streams from cloud-based setup, over mass-production of clips in render farms to real-time interactive tools and games are only some of our topics.
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Our AI-powered salary intelligence estimates this position's salary to be between $60,000 - $80,000. The actual salary may vary based on factors such as experience, location, and market trends.