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Voodoo is hiring a
Art Director - Coffee Pack

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Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.

This position is fully remote within +/- 2h of Tel Aviv.

Team

Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Voodoo is creating a new Casual Studio with a big mission: find the next best way to entertain the world by taking our best hits to a new level. You will join a team that is growing but still small, composed of veterans from the industry, where you will participate in every aspect of development, from ideation to testing the casual games in the market.

The Studio is working on Coffee Pack, one of our most promising game with promising opening KPIs and tremendous potential.

Join the newest studio at Voodoo, led by industry veterans and Yuval Dor, former GM of Solitaire Grand Harvest during its peak at Playtika.

Be part of the journey from the very beginning—lay the foundations of a future top 10 casual game!

Our Mission: We're here to make this game a top 10 hit in the casual games category!

Role

We are looking for a talented Art Director with a good understanding of the casual mobile game market to help the team to deliver fun, innovative and entertaining games. You will take an innovative approach to gameplay ideas/features and give them their own spin.


  • Oversee the creative vision and direction of a live game with a large player-base, ensuring a cohesive and appealing visual style.
  • Lead the design and development of game assets, including characters, environments, and user interface elements, with a focus on creating a memorable player experience.
  • Drive the enhancement of the game with striking visual effects (VFX) and fluid animations, setting high standards for visual quality.
  • Coordinate closely with development teams to integrate artistic elements in Unity, addressing technical challenges through innovative solutions.
  • Guide the use of 2D and 3D techniques to elevate game visuals, making strategic decisions based on the game’s needs.
  • Champion the adoption of advanced art production tools and techniques to streamline workflows and improve asset quality.
  • With this role, you will have a strong impact on the company by contributing daily to important decisions with a senior, multidisciplinary team of passionate and talented people working on the most successful Voodoo game.

  • Profile
  • Extensive experience in art direction within the mobile gaming industry, with a proven track record of successful projects.
  • Mastery of Photoshop, Unity, and Blender (or equivalent 3D software), with a deep understanding of their application in game development.
  • Strong technical acumen to optimize assets and workflows for mobile platforms, ensuring efficiency and high performance.
  • Solid artistic foundations with exceptional attention to detail and a commitment to delivering visually stunning games.
  • A collaborative leader, skilled in fostering teamwork and communication, adept at giving and receiving feedback to drive creative excellence.
  • Passionate about the mobile games market, with a data-driven approach to decision-making and a commitment to leveraging insights for game improvement.
  • Innovative mindset, with a willingness to experiment and iterate rapidly to validate ideas and push creative boundaries.


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