At Kabam, we’re constantly raising the bar of excellence in free-to-play gaming. We hire for passion and diversity so that we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture, and a drive to do what it takes to make great games. And this is where you come in…
The Director of Core Development owns the long-term build of Marvel Contest of Champions (MCOC) including the development of the feature roadmap (new features, quality-of-life improvements, tooling, new systems, tentpole content and platform investment) from greenlight through to handover to the live game. This is the build roadmap for what the game becomes, and is distinct from the live operations roadmap of events, offers and content cadence that Live Service runs. Where Live Service owns the game as it runs today, Core Development owns the game as it will exist in one, three and five years.
This role is a full-time, on-site position based 5 days a week at our Downtown Vancouver studio.
In this role, you can expect to:Key Accountabilities:
Accountable and Responsible for roadmap development execution; Production is Responsible for delivery planning and tracking. Accountable and Responsible for live handover readiness; Live Service is Responsible for sign-off. Responsible for delivery against KPIs on roadmap features, building to design and to quality, under Game Director accountability for design and Product accountability for outcome. Responsible for roadmap delivery status and risk in senior forums, under Production accountability.
Roadmap Feature Development:
Own the development of roadmap features, new systems, quality-of-life work and tentpole content from greenlight through to live handover. Build the development rhythm that moves long-term work forward: milestones, reviews, playable builds and quality gates. Hold the line on long-term work against the constant pull of live priorities, surfacing to the EP when roadmap capacity is being eroded. Own the handover standard: nothing transfers to the live game without operational documentation, tuning levers and live-readiness sign-off from Live Service.
Platform and Systems Investment:
Own platform investment, architecture improvement and foundational systems work in partnership with the Tech Director, who runs the engineering organisation. Hold functional priority for the Game Development Engineering stream, directing what it builds within the quarterly allocation. Balance feature development against foundational investment so the roadmap does not ship on rotting infrastructure.
Discipline Leadership:
Lead the Core Development teams and grow the discipline's craft, development methodology and quality standards. Build and protect the operating rhythms (milestone reviews, playtests, greenlight gates) that keep long-term work honest and visible.
People Leadership:
Line-manage the Development Leads and senior development staff, owning their objectives, performance, growth and career development. Run the people rhythms across the group: regular 1:1s, performance reviews and calibration. Own workforce planning for Core Development: team structure, hiring plans and succession for key roles. Recruit, retain and mentor senior development talent, holding a healthy culture and a sustainable pace across long-horizon work.
Cross-Functional Partnership:
Partner with the Game Director to turn design solutions into built, tested, shippable features, holding development quality and milestone honesty while Game Direction holds the creative bar. Partner with the Director of Product on roadmap shape and sequencing, delivering each initiative as scoped and surfacing early when the build evidence says the bet is not working. Mirror the Director of Live Service, owning what is coming next while they own the game as it runs, meeting at the handover and feeding live learnings back into the build. Work with the Director of Production on delivery planning, capacity, sequencing, and QA and release readiness for what Core Development builds, owning the development itself within that frame. Integrate Art, UX and Tech craft throughout development rather than at the end, building to each craft lead's bar. To be successful in this role, your background includes: Bachelor's degree or higher, with a specialization in production, delivery, engineering management or a related discipline. Strong grasp of the technologies behind game development, with their capabilities and limits. 10+ years in games or entertainment development and production, with 5+ years leading, in a mid or large studio. 7+ years in a product development role; shipped at least one title through the full cycle, including live production. Direct experience across concept, pre-production, production and live production, and of managing QA, release and external partners on a live-service title. Transformative leadership style that grows and mentors teams; strong written and oral communication with solid presentation skills. Excited by this opportunity? Kabam is dedicated to growing our diverse and inclusive workforce, so if your past experience doesn’t perfectly match the listed requirements we encourage you to apply anyways - you could be a great fit for this or other positions.
We invite you to apply now and start the conversation with us. Together, we can create and support some of the best games ever made and entertain the world!
About Kabam
Kabam is a world leader in developing entertaining, immersive, and highly social multiplayer games, bringing high-quality graphics, next-generation technology, and revolutionary gameplay to players around the world.
Kabam’s games,
Marvel Contest of Champions,
Shop Titans, and more have generated hundreds of millions of downloads and have received multiple awards including Apple’s Editor’s Choice and Google Play’s Best Game of the Year.
Founded in 2006, Kabam has studios and offices in Vancouver & Montreal in Canada, and Los Angeles & San Francisco in the United States. Kabam is a wholly-owned subsidiary of Netmarble Games.
Kabam is an Equal Employment Opportunity employer committed to building a diverse and equitable workplace, and inclusive environment for all existing and potential employees. Employment decisions are based on candidate qualifications and business need, not race, color, ancestry, place of origin, age, sex (including pregnancy), gender identity or expression, sexual orientation, political belief, religion, creed, marital or family status, medical condition, genetic information, physical or mental disability, military or veteran status, prior criminal conviction or any other protected class in accordance with federal, state or provincial and local laws and ordinances. Accommodations will be provided as requested by candidates taking part in all aspects of the selection process.