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Voodoo is hiring a

Senior Game Artist - Remote

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Job Description

Voodoo is a tech company that creates mobile games and apps. With 7 billion downloads and over 150 million monthly active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta.

The company is one of the most impressive examples of hypergrowth in the ecosystem, having raised over $1B and backed by Goldman Sachs, Tencent, and GBL.

Voodoo is now a team of over 750 employees worldwide, we’re looking for talented individuals from across the globe to come and entertain the world with us.



Team

Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

You’ll be part of an internal Core studio of Voodoo, an international team based in Israël. We produce hybrid-casual games, create and test multiple prototypes each month.

Role

We are looking for a senior game artist who has been a primary contributor to the art concept, design, and asset creation for several casual games. You will work closely with our Unity game developers.

Role
  • Work closely with a small team of Unity game developers.
  • Provide and analyze art references for puzzle games and features, create mock-ups.
  • Create and adapt game assets such as characters, environments, and user interface elements, in both 2D and 3D.
  • Enhance games with impactful vfx and animations.
  • Integrate your work in Unity and collaborate with devs to solve technical challenges.

  • Profile
  • Good English to communicate smoothly with the team.
  • At least 4 years of prior experience working on puzzle mobile games.
  • Photoshop, Unity, and Blender (or other 3D software) have no secrets for you.
  • You have technical knowledge to optimize your assets and workflow.
  • You have strong artistic foundations and a keen eye for detail.
  • You are not afraid to hack things to rapidly test an idea.

  • Benefits : competitive package, strong variable incentive based on game downloads & performance.


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