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Playstation is hiring a
Staff UX Designer

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Read by 52 job seekers.

United Kingdom, London

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Department overview:

The PlayStation Partners Platform is a suite of digital tools used by game creators to publish their games to the PlayStation store and discs. We're a team of professional designers, writers and researchers all working to make our platform the most welcoming, intuitive and well-supported place for game publishing.

Role overview:

Join the Partners UX Design team and play a key role in crafting the future of game development and publishing, reaching thousands of users worldwide. 

In this role, you’ll sit in a cross-functional product development team alongside several other UX professionals, delivering major enhancements to game developer tools. 

This is a permanent role in a remote and hybrid friendly team, typically at home 3-4 days each week, and in our central London office (near Tottenham Court Road and Oxford Street stations), 1-2 days.

Occasional travel to Tokyo and California is anticipated for this role.

What you'll be doing:

Spend time crafting outstanding design solutions, from early conceptual stages through to product releases and updates. Your designs will be well-considered, and demonstrate:

  • Deep understanding of user needs and priorities - including accessibility needs.
  • User flows that fit naturally with how people work, including good IA and navigation
  • Clear communication of function and intended use through navigation, layout and language.
  • Highly intuitive and usable user interfaces, with excellent component selection and design.

Team up with product managers to ensure scope and concepts meet user needs, plan design activities and roadmaps, and ensure design-mature project strategy. Act as an authority on design and research - help teams empathise with users and master the design process.

Seek and act on design feedback from users and colleagues, advocating for a user-centric, evidence-led approach. When sharing designs you'll explain rationale clearly, inviting input from others and ensuring work meets user and business needs.

As the newest member of our design team in London, you'll also collaborate on ambitious, UX team-led initiatives to advance how design happens at PlayStation. For example, helping develop our design system, user archetypes and service blueprints.

What we’re looking for: 

  • 7+ years of commercial experience as an UX/Digital Product Designer, with experience working on large-scale Enterprise /B2B software products.
  • Practical experience working through the entire design process, from Discovery and product definition, to detailed production and launch.
  • Exceptional core UX design skills. Strong familiarity with web design patterns, standards and widely recognised approaches in the design industry.
  • Experience working with and advancing the use of design systems.
  • Confidence working with developers and product managers, advocating for and offering expertise on UX design during product development.
  • Practical experience facilitating good design strategy within a product team, guiding and educating others in user-centric ways of working.
  • Experience in Service Design, including mapping techniques.
  • Experience planning and running User Research Interviews and Usability Tests.
  • Experience leading workshop exercises and group co-creation sessions.
  • Superb communication - with the ability to present design work, rationale, process and approach - with confidence and clarity.
  • Experience educating others about the difference design makes - explaining process and activities to colleagues with business and technical backgrounds, and instructing in user-centric methods.
  • A portfolio or presentation showcasing your work and design process.

Benefits:

  • Discretionary bonus opportunity
  • Hybrid Working (within Flexmodes)
  • Private Medical Insurance
  • Dental Scheme
  • 25 days holiday per year
  • On Site Gym
  • Subsidised Café
  • Free soft drinks
  • On site bar
  • Access to cycle garage and showers

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Estimated Salary range:

Our salary intelligence, powered by our AI algorithms, has calculated an estimated range for this position between $60,000 - $80,000 . Please note that the actual salary for this position may vary, as it is dependent on various factors including but not limited to experience, location, and market dynamics.

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