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Playstation is hiring a
UX Designer II

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Read by 21 job seekers.

United Kingdom, London

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Department overview:

At SIE, the Enterprise UX team develops sophisticated tools that enable engineering and business telemetry, advertising campaigns, user targeting, and A/B testing. These tools enhance content discovery for PlayStation users and improve the efficiency of our internal teams.

Role overview:

We are seeking a UX Designer II to contribute to the evolution of the SIE Enterprise (Internal Tools) platform. This platform is used by internal teams across SIE leadership, business/store operators, engineers, product, and more. You'll be based in our central London office, working with a distributed team focused on refining the design standards across the organization.

Join a product development team, focusing on software tools for internal teams. Implement improvements, understand user needs, design user flows, and collaborate with developers. Shape the future of our internal tool ecosystem.

What you’ll be doing:

  • Gain a deep understanding of the PlayStation brand and services
  • Work collaboratively in a cross-disciplinary product team, on both minor improvements and substantial advancements for various Enterprise tool programs
  • Craft exceptional design solutions from early conceptual stages through to product releases and updates, demonstrating:
    • User flows that align with natural work processes and good IA and navigation
    • Clear function communication through navigation, layout, and language
    • Collaborates with a focus on developing highly intuitive and user-friendly interfaces, while ensuring excellent component selection and design
    • Consideration of user needs and priorities, including accessibility needs
  • Collaborate transparently using sketches, service blueprints, user flows, and Figma prototypes
  • Work closely with developers to iterate design solutions, balancing technical feasibility and product quality
  • Seek and act on design feedback from users, product managers, and other collaborators
  • Advocate for a user-centric, evidence-led approach that delivers the best design quality
  • Share and present your designs with collaborators and colleagues, clearly explaining user needs and design rationale
  • Support and collaborate with your UX design colleagues on ambitious, UX team-led initiatives

 

Who we’re looking for:

You are an experienced UX designer with a proven portfolio of business-focused tools and a drive to understand sophisticated systems. You solve design problems through exploration, communication, and collaboration. You see past requirements to core user needs and articulate your decisions clearly and calmly. You can analyze problems from both a macro and micro perspective, crafting a cohesive set of tools that belong to the same family. You are a mediator among cross-functional partners, balancing product requirements, design solutions, and technical limitations.

Qualifications

  • 2+ years of commercial experience as a UX/Digital Product Designer, with experience working on Enterprise/B2B software products
  • Proven track record in working through the entire design process from discovery and prioritisation to detailed production and launch
  • Strong core UX crafting skills, with experience crafting IAs, user flows, screen layouts, and UI components. Experience with design systems is a plus
  • Knowledge of commonly used web design patterns, standards, and industry guidelines
  • Experience working closely with software product teams, including developers, product managers, user researchers, and business collaborators
  • Some experience in Service Design or mapping and working with large or complex user journeys
  • Involvement in User Research and Usability Tests, using results to iterate design solutions
  • Experience crafting in collaboration with others, working in low-fidelity with sketches and wireframes
  • Excellent communication skills with the ability to present design work confidently and clearly
  • Strong soft skills, able to explain a user-centric design approach to colleagues from technical and business-focused backgrounds
  • A portfolio or presentation showcasing your work and design process

 

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

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