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We are looking for a Senior Technical Animator to join the Gameplay Animation team. In this role, you will collaborate with the Technical Animation Coordinator to take ownership of the technical side of gameplay animation inside of Unreal Engine 5. You will be driving implementation, optimization, maintenance, and debugging of animation-driven gameplay mechanics and work closely with Animators, Riggers, Programmers, Designers and other Technical Animators to ensure our animations look and feel exceptional in-game, while maintaining performance and scalability.
At CD PROJEKT RED, we animate everything in-house—with our own motion capture studio and a pipeline that empowers animators to push creative boundaries. You’ll have the opportunity to work on humanoids, animals, machines, and creatures that challenge both your artistic and technical expertise. We are especially interested in someone who has worked on large-scale projects featuring a wide variety of gameplay elements—preferably in a AAA open-world setting. If you’re an expert seeking a high-impact role empowering the gameplay animation technology of the Witcher 4, you’ve found it.
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